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Overizer movie breakout
Team Jury Project
During the 80's, in a Hollywood under the grasp of the Mafia, the player embody John Fistfire, a movie character who came into our reality to save his own movie.
Use the Decor at your advantage in a game with multiples interactions.
Everything is allowed to beat the Mafia.
On this project, as lead programmer, I notably implemented the modular dynamic physics system, the player's attack combos, and the development of enemy AI.
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Equipe :
Queroix Yanis - Programmer
Bruyère Alice - Environment artist / Game designer
Découture Nicolas - Character artist / VFX artist
Duprat Louis - Technical artist / Level designer
Watel Matteo - Animator
Le Floc'h Louis - Narrative designer
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Development Duration = 5 month
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Motor Used = Unity 3D
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