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Overizer movie breakout

Team Jury Project

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During the 80's, in a Hollywood under the grasp of the Mafia, the player embody John Fistfire, a movie character who came into our reality to save his own movie.

Use the Decor at your advantage in a game with multiples interactions.

Everything is allowed to beat the Mafia.

 

On this project, as lead programmer, I notably implemented the modular dynamic physics system, the player's attack combos, and the development of enemy AI.

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Equipe :

Queroix Yanis - Programmer

Bruyère Alice - Environment artist / Game designer

Découture Nicolas - Character artist / VFX artist

Duprat Louis - Technical artist / Level designer

Watel Matteo - Animator

Le Floc'h Louis - Narrative designer

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Development Duration = 5 month

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Motor Used = Unity 3D

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